Session 1: Engaging students using Web 2.0 tools
What is Web 2.0?
Web 2.0 does not refer to an update to any technical specification, but to changes in the way Web pages are designed and used. In contrast to the first generation of websites where people were limited to the passive viewing of content, a Web 2.0 website may allow users to interact and collaborate with each other in a social media dialogue as creators of user-generated content in a virtual community. How using Web 2.0 tools benefits teaching and learning: The majority of digital tools are creative and dynamic aids that promote the learning process. By utilising various digital tools in order to generate the technology-based learning in your lessons, you can attempt to achieve the following:
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Step-by-step guides to six Web 2.0 tools:
Below you will find six Web 2.0 tools that have been tried and tested at Haugaland Upper Secondary School in Haugesund, Norway. The LOGGED-ON team have selected these tools from a host of tools that have be designed specifically for use in the classroom.
Why not try them out for yourself...
Below you will find six Web 2.0 tools that have been tried and tested at Haugaland Upper Secondary School in Haugesund, Norway. The LOGGED-ON team have selected these tools from a host of tools that have be designed specifically for use in the classroom.
Why not try them out for yourself...
Ideal in lessons and team meetings for brainstorming, storing collaborative work onto one wall, collecting information, fire writing, exit ticket and sharing. Padlet is user-friendly and a fancy manner of posting sticky-notes on a digital wall in real-time. It encourages shy and introvert students to participate and collaborate. |
Tricider is an effective tool to collect ideas and vote in a social science lesson, an English lesson or a teachers' meeting. Easy to use and sort out arguments in a highly coherent manner. |
ThingLink can be used to creating interactive images and videos; either to expand the vocabulary or provide factual information by embedding a story or a link, hidden under a symbol; very user-friendly. |
Kahoot, popular for its quizzes, retrieves knowledge in an amusing manner.
The results can be downloaded for reviewing later. The majority of students love it, but those students who learn best at their own pace, find it annoying because the time limit is short for each question. However, the time span for answering can be modified up to 2 min. All students participate and engage. |
Animoto is used by both teachers and students to create free, 30 second entertaining videos with music, images and sound with a professional touch. Effective, user-friendly, sparks interest and creativity. The tool can be used to set a tone at the start of the lesson or use as a recap at the end of the lesson. |
Quizlet is a perfect tool for building the vocabulary; user-friendly with 8 automatically generated activities after you have created a glossary list. All four cognitive processes are involved. Enjoyable. More than 8 million glossary lists to borrow. Examples: https://quizlet.com/subject/guntad/ |